from sprinter import *
from vector import *
import entityManager
class enemySpawner:
    def __init__(self,pos,screen):
        self.screen = screen
        self.spawnPoint = pos
        self.spawn = True
        self.count = 0
        entityManager.entityList.append(self)
        first = True
    def think(self):
        if first:
            first = False
            sprinter(self.spawnPoint,self.screen)
